Re: Thanx for the warm welcome...
- Posted by Bill Parslow <billparsl at MISTRAL.CO.UK> Sep 12, 1996
- 2116 views
Michael Packard: >I've received a lot of mail since I've joined. I'm glad to see that >there are others here interested in Euphoria. I'm very excited about the >language. The ease of programming complicated things is very cool. > >I've received a bunch of inquiries about graphics programming in >euphoria, specifically about moving sprites and backgrounds. A number of >people mentioned that they wanted to write a game, but didn't know how to >do the graphics, logic, etc. While I'm far from an expert on the >language yet, I have spent the last 15 years designing computer games. I >thought I'd ask the group: > >would you be interested in a top down crash course in game design and >production? We could do a series of weekly(?) installments where we go >from game design 101 to a finished, playable work. I'm thinking maybe >starting with the basic design issues and algorithms, then opening it up to >the group to discuss how best to do the code. I think it would make for a >flurry of ideas going back and forth and everyone could contribute what >they know or discover, and everybody will get something out of it. > >What do you think? > >Michael Packard >Lord Generic Productions >lgp at exo.com http://exo.com/~lgp > >BTW I have an example exe of the sprites and scrolling background on >http://exo.com/~lgp/slalom2.zip > That sounds like a great idea! Thomas Parslow