Re: 3d gl camera
- Posted by cklester <cklester at yahoo.com> Nov 19, 2004
- 542 views
spent memory wrote: > > can any 1 suggest a simple camera translation algorithm for rotating > the camera around its own y axis and x axis i can handle the rest In case you didn't see these: http://www.cklester.com/euphoria/?eu_opengl Also, Evan Marshall has translated a lot of NeHe's OpenGL tutorials... http://nehe.gamedev.net/ There is Euphoria code for a LOT of those OpenGl tutorials. It's awesome. Evan has done great work with that. Check it out! -=ck "Programming in a state of EUPHORIA." http://www.cklester.com/euphoria/