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threaded view Help me!
   by Eduardo Uemura Okada <cool at ART.COM.BR> Jul 04, 1997
3 1070 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view Crash course
   by Michael Packard <lgp at EXO.COM> Jul 03, 1997
4 1069 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view A Crash Course in Game Design and Production Week 5 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1092 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 5 Part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1001 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 4 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1021 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 4 Part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 992 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 3
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 914 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 part 4
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 924 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 Part 3
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 942 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 945 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 968 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Lesson 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 941 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view Re: AI- argument WAS: Computer version of Risk
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 992 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
threaded view Lookin' for File in all the wrong places
   by "C. K. Lester" <cklester at FLASH.NET> Jul 03, 1997
3 1061 by Lucius L Hilley III <luciuslhilleyiii at JUNO.COM>
   Jul 04, 1997
threaded view Re: AI- argument WAS: Computer version of Risk
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 928 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
threaded view Re: AI- argument
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 966 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
threaded view A Date Program
   by Larry D Poos <ldpoos at JUNO.COM> Jul 02, 1997
2 960 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
threaded view Re: AI- argument WAS: Computer version of Risk
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 1005 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
threaded view gfx
   by Michael Packard <lgp at EXO.COM> Jul 03, 1997
3 950 by Ad Rienks <Ad_Rienks at COMPUSERVE.COM>
   Jul 04, 1997
threaded view Re: AI- argument WAS: Computer version of Risk
   by Michael Packard <lgp at EXO.COM> Jul 03, 1997
1 941 by Michael Packard <lgp at EXO.COM>
   Jul 03, 1997
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131501 messages in 35324 threads,

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