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Code of Conduct: Respectful, Good Faith, Collaborative, Concise, Open

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threaded view Fast graphics and scrolling
   by Greg Harris <blackdog at CDC.NET> Jul 03, 1997
13 1437 by Greg Harris <blackdog at CDC.NET>
   Jul 05, 1997
threaded view HELP, Beginner trying to make a simple game
   by Piotr Dubla <pman at IAFRICA.COM> Jul 04, 1997
2 1247 by Lucius L Hilley III <luciuslhilleyiii at JUNO.COM>
   Jul 05, 1997
threaded view Concatenation!
   by Eduardo Uemura Okada <cool at ART.COM.BR> Jul 04, 1997
4 1128 by Lucius L Hilley III <luciuslhilleyiii at JUNO.COM>
   Jul 05, 1997
threaded view just a test...
   by Daniel Berstein <pcanard at MAIL.INTERACTIVA.CL> Jul 05, 1997
1 1078 by Daniel Berstein <pcanard at MAIL.INTERACTIVA.CL>
   Jul 05, 1997
threaded view Colors?
   by Eduardo Uemura Okada <cool at ART.COM.BR> Jul 04, 1997
2 1154 by Mike Fowler <stoner at NELSUN.GEN.NZ>
   Jul 04, 1997
threaded view The Future of Our Efforts
   by "C. K. Lester" <cklester at FLASH.NET> Jul 03, 1997
7 1193 by Daniel Berstein <architek at GEOCITIES.COM>
   Jul 04, 1997
threaded view gfx - Reply
   by "BABOR, JIRI" <J.Babor at GNS.CRI.NZ> Jul 04, 1997
3 1142 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view Help me!
   by Eduardo Uemura Okada <cool at ART.COM.BR> Jul 04, 1997
3 1144 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view Crash course
   by Michael Packard <lgp at EXO.COM> Jul 03, 1997
4 1142 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view A Crash Course in Game Design and Production Week 5 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1178 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 5 Part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1086 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 4 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1099 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 4 Part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1062 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 3
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 984 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 part 4
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1001 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 Part 3
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1028 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1025 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1039 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Lesson 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1027 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view Re: AI- argument WAS: Computer version of Risk
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 1069 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
1767 Pages newest ... 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 ... oldest
131540 messages in 35331 threads,

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