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Code of Conduct: Respectful, Good Faith, Collaborative, Concise, Open

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threaded view Colors?
   by Eduardo Uemura Okada <cool at ART.COM.BR> Jul 04, 1997
2 1105 by Mike Fowler <stoner at NELSUN.GEN.NZ>
   Jul 04, 1997
threaded view The Future of Our Efforts
   by "C. K. Lester" <cklester at FLASH.NET> Jul 03, 1997
7 1152 by Daniel Berstein <architek at GEOCITIES.COM>
   Jul 04, 1997
threaded view gfx - Reply
   by "BABOR, JIRI" <J.Babor at GNS.CRI.NZ> Jul 04, 1997
3 1098 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view Help me!
   by Eduardo Uemura Okada <cool at ART.COM.BR> Jul 04, 1997
3 1099 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view Crash course
   by Michael Packard <lgp at EXO.COM> Jul 03, 1997
4 1095 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view A Crash Course in Game Design and Production Week 5 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1121 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 5 Part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1036 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 4 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1059 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 4 Part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1028 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 3
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 940 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 part 4
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 961 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 Part 3
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 979 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 979 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 999 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Lesson 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 979 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view Re: AI- argument WAS: Computer version of Risk
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 1028 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
threaded view Lookin' for File in all the wrong places
   by "C. K. Lester" <cklester at FLASH.NET> Jul 03, 1997
3 1101 by Lucius L Hilley III <luciuslhilleyiii at JUNO.COM>
   Jul 04, 1997
threaded view Re: AI- argument WAS: Computer version of Risk
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 963 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
threaded view Re: AI- argument
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 995 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
threaded view A Date Program
   by Larry D Poos <ldpoos at JUNO.COM> Jul 02, 1997
2 1004 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
1767 Pages newest ... 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 ... oldest
131514 messages in 35327 threads,

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