| |
Subject |
Replies |
Views |
Last Post |
|
just a test...
by
Daniel Berstein <pcanard at MAIL.INTERACTIVA.CL>
Jul 05, 1997 |
1 |
1052 |
by
Daniel Berstein <pcanard at MAIL.INTERACTIVA.CL>
Jul 05, 1997 |
|
Colors?
by
Eduardo Uemura Okada <cool at ART.COM.BR>
Jul 04, 1997 |
2 |
1122 |
by
Mike Fowler <stoner at NELSUN.GEN.NZ>
Jul 04, 1997 |
|
The Future of Our Efforts
by
"C. K. Lester" <cklester at FLASH.NET>
Jul 03, 1997 |
7 |
1169 |
by
Daniel Berstein <architek at GEOCITIES.COM>
Jul 04, 1997 |
|
gfx - Reply
by
"BABOR, JIRI" <J.Babor at GNS.CRI.NZ>
Jul 04, 1997 |
3 |
1119 |
by
Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
Jul 04, 1997 |
|
Help me!
by
Eduardo Uemura Okada <cool at ART.COM.BR>
Jul 04, 1997 |
3 |
1121 |
by
Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
Jul 04, 1997 |
|
Crash course
by
Michael Packard <lgp at EXO.COM>
Jul 03, 1997 |
4 |
1115 |
by
Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
Jul 04, 1997 |
|
A Crash Course in Game Design and Production Week 5 Part 2
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
1147 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
|
A Crash Course In Game Design and Production Week 5 Part 1
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
1055 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
|
A Crash Course In Game Design and Production Week 4 Part 2
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
1073 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
|
A Crash Course In Game Design and Production Week 4 Part 1
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
1037 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
|
A Crash Course In Game Design and Production Week 3
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
955 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
|
A Crash Course In Game Design and Production Week 2 part 4
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
979 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
|
A Crash Course In Game Design and Production Week 2 Part 3
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
997 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
|
A Crash Course In Game Design and Production Week 2 Part 2
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
999 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
|
A Crash Course In Game Design and Production Week 2 part 1
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
1014 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
|
A Crash Course In Game Design and Production Lesson 1
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
994 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
|
Re: AI- argument WAS: Computer version of Risk
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
1 |
1044 |
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
|
Lookin' for File in all the wrong places
by
"C. K. Lester" <cklester at FLASH.NET>
Jul 03, 1997 |
3 |
1116 |
by
Lucius L Hilley III <luciuslhilleyiii at JUNO.COM>
Jul 04, 1997 |
|
Re: AI- argument WAS: Computer version of Risk
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
1 |
980 |
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
|
Re: AI- argument
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
1 |
1008 |
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |