Forum Index

Code of Conduct: Respectful, Good Faith, Collaborative, Concise, Open

  Subject Replies Views Last Post
threaded view just a test...
   by Daniel Berstein <pcanard at MAIL.INTERACTIVA.CL> Jul 05, 1997
1 1052 by Daniel Berstein <pcanard at MAIL.INTERACTIVA.CL>
   Jul 05, 1997
threaded view Colors?
   by Eduardo Uemura Okada <cool at ART.COM.BR> Jul 04, 1997
2 1122 by Mike Fowler <stoner at NELSUN.GEN.NZ>
   Jul 04, 1997
threaded view The Future of Our Efforts
   by "C. K. Lester" <cklester at FLASH.NET> Jul 03, 1997
7 1169 by Daniel Berstein <architek at GEOCITIES.COM>
   Jul 04, 1997
threaded view gfx - Reply
   by "BABOR, JIRI" <J.Babor at GNS.CRI.NZ> Jul 04, 1997
3 1119 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view Help me!
   by Eduardo Uemura Okada <cool at ART.COM.BR> Jul 04, 1997
3 1121 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view Crash course
   by Michael Packard <lgp at EXO.COM> Jul 03, 1997
4 1115 by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
   Jul 04, 1997
threaded view A Crash Course in Game Design and Production Week 5 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1147 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 5 Part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1055 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 4 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1073 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 4 Part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1037 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 3
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 955 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 part 4
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 979 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 Part 3
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 997 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 Part 2
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 999 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Week 2 part 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 1014 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view A Crash Course In Game Design and Production Lesson 1
   by Michael Packard <lgp at EXO.COM> Jul 04, 1997
1 994 by Michael Packard <lgp at EXO.COM>
   Jul 04, 1997
threaded view Re: AI- argument WAS: Computer version of Risk
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 1044 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
threaded view Lookin' for File in all the wrong places
   by "C. K. Lester" <cklester at FLASH.NET> Jul 03, 1997
3 1116 by Lucius L Hilley III <luciuslhilleyiii at JUNO.COM>
   Jul 04, 1997
threaded view Re: AI- argument WAS: Computer version of Risk
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 980 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
threaded view Re: AI- argument
   by Anders Eurenius <c96aes at OXE.CS.UMU.SE> Jul 04, 1997
1 1008 by Anders Eurenius <c96aes at OXE.CS.UMU.SE>
   Jul 04, 1997
1767 Pages newest ... 1712 1713 1714 1715 1716 1717 1718 1719 1720 1721 1722 1723 1724 1725 1726 1727 ... oldest
131519 messages in 35328 threads,

Search



Quick Links

User menu

Not signed in.

Misc Menu