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Subject |
Replies |
Views |
Last Post |
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Colors?
by
Eduardo Uemura Okada <cool at ART.COM.BR>
Jul 04, 1997 |
2 |
1105 |
by
Mike Fowler <stoner at NELSUN.GEN.NZ>
Jul 04, 1997 |
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The Future of Our Efforts
by
"C. K. Lester" <cklester at FLASH.NET>
Jul 03, 1997 |
7 |
1152 |
by
Daniel Berstein <architek at GEOCITIES.COM>
Jul 04, 1997 |
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gfx - Reply
by
"BABOR, JIRI" <J.Babor at GNS.CRI.NZ>
Jul 04, 1997 |
3 |
1098 |
by
Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
Jul 04, 1997 |
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Help me!
by
Eduardo Uemura Okada <cool at ART.COM.BR>
Jul 04, 1997 |
3 |
1099 |
by
Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
Jul 04, 1997 |
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Crash course
by
Michael Packard <lgp at EXO.COM>
Jul 03, 1997 |
4 |
1095 |
by
Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL>
Jul 04, 1997 |
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A Crash Course in Game Design and Production Week 5 Part 2
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
1121 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
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A Crash Course In Game Design and Production Week 5 Part 1
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
1036 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
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A Crash Course In Game Design and Production Week 4 Part 2
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
1059 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
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A Crash Course In Game Design and Production Week 4 Part 1
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
1028 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
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A Crash Course In Game Design and Production Week 3
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
940 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
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A Crash Course In Game Design and Production Week 2 part 4
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
961 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
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A Crash Course In Game Design and Production Week 2 Part 3
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
979 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
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A Crash Course In Game Design and Production Week 2 Part 2
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
979 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
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A Crash Course In Game Design and Production Week 2 part 1
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
999 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
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A Crash Course In Game Design and Production Lesson 1
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
1 |
979 |
by
Michael Packard <lgp at EXO.COM>
Jul 04, 1997 |
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Re: AI- argument WAS: Computer version of Risk
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
1 |
1028 |
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
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Lookin' for File in all the wrong places
by
"C. K. Lester" <cklester at FLASH.NET>
Jul 03, 1997 |
3 |
1101 |
by
Lucius L Hilley III <luciuslhilleyiii at JUNO.COM>
Jul 04, 1997 |
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Re: AI- argument WAS: Computer version of Risk
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
1 |
963 |
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
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Re: AI- argument
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
1 |
995 |
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |
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A Date Program
by
Larry D Poos <ldpoos at JUNO.COM>
Jul 02, 1997 |
2 |
1004 |
by
Anders Eurenius <c96aes at OXE.CS.UMU.SE>
Jul 04, 1997 |