Re: creating a game ... ? (help!)

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Lobelia Overhill wrote:

> That's what I was thinking ... now all I need to know is /how/ do I do it?! :)

A little bit at a time, is how.

Perhaps you could start by setting up a database which would allow you to 
add and remove horses, and store a few attributes, such as age and experience.

Once that's done, you'll need to decide how the horse data gets updated.
Should it be once per turn, or perhaps in real time (or modified real-time)?
IOW, does your horse get older whether you play or not?

Then you can write a loop which will adjust the horses' age, etc periodically.
AFter that, you can worry about processing 'events' which affect the horses.

You'll need several utility programs to make testing easier. First thing 
to get woould be an Euphoria database browser. There are a couple in the 
archives. You'll use this to set up and modify the database as needed for 
testing.

Then look thru the database docs for info on how to access the records 
and change the data.

Irv

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