Re: creating a game ... ? (help!)

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> Wow, you have a well thought out plan for a game.

Thank you, I've had a lot of time to think about it!! :D

> I'd start with a text base system that can do most everything you state.
> Once the text base game is done, And I know that a text based game
> is usually boring,  but, Once that is done, then all the pretty graphics
> can be added. the buliding and arranging of the landscape.
> You can color your horse and select breeds with text.
> You can even select colors and styles of stables and such with text.
> Again, I know it isn't anywhere near as much fun but... Think of the
> textbased system as a story book game engine.  Once you have the
> text based system laid out it should be pretty easy to attache the graphics
> stuff.  I'm not saying the graphic stuff is easy. It will be a different
> engine
> that interfaces with the text based system that would complete the
> overall concept and idea that you have put forth.

That's what I was thinking ... now all I need to know is /how/ do I do it?! :)

I own/play several CD ROM/online horse games if you threw them all into
a blender for 20 seconds, you'd end up with a really good game, that 
is almost fully interactive (where the player's decisions directly affect 
the outcome) game that you play offline and interact with other players 
(to buy, sell, breed and compete horses). 


* batteries not included

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