RE: ASC 3D Text format

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The THINGS I refer to are lights, cameras, materials, mapping, and among 
others, the actual formatting of the ASC files..

Basically I was hoping that you didn't just do the same thing that I 
did, and you actually have some sort of specs for the ASC format..

I noticed some discrepencies between different ASC files.. Like your 
Teapot Mesh uses ',' in the floats, where all the others I have seen  
use '.'

I also wanted to know the various types of meshes that could be loaded 
from an ASC file.

BAHH.. I simply need the ASC format specs..

Chris


stabmaster_ at HOTMAIL.COM wrote:
> >I mentioned I made a ASC loader library, but some things I'm not sure of 
> >
> >how to make work correctly..
> 
> 
> And what are these things then..?
> I wrote an ASC-reader for EuGL once, but it only read the vertex 
> position 
> data. It totally ignored all normals, materials etc. so I don't know if 
> I 
> can be of any help.

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