Saving a sequence to disk

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I have a routine that when you give it an euphoria object it returns an
very small binairy representation of the object.
When you normally print an object with it's structure to the screen or a
file you get the full string representation.
Wich takes up a lot of space.
With just one routine all you game data can be saved or loaded back
maintain it's orgininal structure.

But....   .... when I attach it to a mail  (I would mail Robert Craig, to
include it on Euphoria's HomePage) it gets srewed up.

Help!!!!

So if you want the routines please tell me how to mail them normally. (I'm
using MS Mail (Why??))

Ralf Nieuwenhuijsen,
nieuwen at xs4all.nl
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Content-Transfer-Encoding: quoted-printable

<html><head></head><BODY bgcolor=3D"#A0A0A8"><p><font size=3D2 =
color=3D"#800000" face=3D"Arial">I have a routine that when you give it =
an euphoria object it returns an very small binairy representation of =
the object. <br>When you normally print an object with it's structure to =
the screen or a file you get the full string representation.<br>Wich =
takes up a lot of space.<br>With just one routine all you game data can =
be saved or loaded back maintain it's orgininal =
structure.<br><br>But.... &nbsp;&nbsp;.... when I attach it to a mail =
&nbsp;(I would mail Robert Craig, to include it on Euphoria's HomePage) =
it gets srewed up.<br><br>Help!!!!<br><br>So if you want the routines =
please tell me how to mail them normally. (I'm using MS Mail =
(Why??))<br><br>Ralf Nieuwenhuijsen,<br>nieuwen at xs4all.nl</p>
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