Re: sfx2.e bug

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At 11:33 97-05-15 -0700, Micheal wrote:
>Doom, Wolf 3d, AND duke nukem 3d all autodetect my cards fine with no
>network problems...


  The problem here is that I have no idea how is the network interrupt working.
My  interrupt jump to the old interrupt (network interrupt) after executing
it's own code.  Maybe it should jump to the network interrupt only when it's
really a network interrupt an otherwise simply make an IRET
.I'm in the dark here.

Jacques Deschenes
Baie-Comeau, Quebec
Canada
desja at quebectel.com

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