sfx2.e bug
- Posted by Jacques Deschenes <desja at QUEBECTEL.COM> May 15, 1997
- 1070 views
Hi Everyone, Those of you who are using sfx2.e beware that the part of code that detect the sound card IRQ is buggy. Micheal Packard reported me that it disrupt is network communication and hang up the system. I don't have access to a network computer to test it. I will have hard time to figure what getting wrong unless I get some help from as many people as possible for debugging. If some of you want to help me, send me an e-mail and I will send you a debug version of sfx2.e. It will produre a log file that you will have just to send me back. The problem happen only if BLASTER environment variable is absent. Jacques Deschenes Baie-Comeau, Quebec Canada desja at quebectel.com