Re: sfx2.e bug

new topic     » goto parent     » topic index » view thread      » older message » newer message

On Thu, 15 May 1997, James Powell wrote:

>
> I think that you will find that EVERY single sound blaster autodetect
> routine will
> hang the system if there are network cards present and/or in use.  If you
> read the
> manuals for some of the new games, where they discuss the soundcard settings,
> you will see warnings not to use the autodetections if the computer has a
> network
> card in it.
> So, it's not suprising that Mr. Packard is having dificulties with your
> program.  It's
> just a sad fact of life that network cards and Sound Blasters don't like
> each other.
> <grin>

Doom, Wolf 3d, AND duke nukem 3d all autodetect my cards fine with no
network problems...

Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu