Re: sfx2.e bug
- Posted by Michael Packard <lgp at EXO.COM> May 15, 1997
- 1036 views
On Thu, 15 May 1997, James Powell wrote: > > I think that you will find that EVERY single sound blaster autodetect > routine will > hang the system if there are network cards present and/or in use. If you > read the > manuals for some of the new games, where they discuss the soundcard settings, > you will see warnings not to use the autodetections if the computer has a > network > card in it. > So, it's not suprising that Mr. Packard is having dificulties with your > program. It's > just a sad fact of life that network cards and Sound Blasters don't like > each other. > <grin> Doom, Wolf 3d, AND duke nukem 3d all autodetect my cards fine with no network problems... Michael Packard Lord Generic Productions lgp at exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria