Re: Exotica & crash
- Posted by Talvitie <smtoa at SAUNALAHTI.FI> Sep 24, 1999
- 454 views
Lewis Townsend wrote: >Are you the one that wrote a 3D engine? Yes I am and still strugling with ta project >If so, does it run in Dos? The old version I wrote did (using Neil ;). My current project is to = make my new version to run under win32 and after I have finished all the = 3D-code I quess I'll make it to run under DOS too. >Can you give me a sumary of it's features? This new version will someday support (hopefully) the following = features: -Multiple cameras ** -Multiple worlds (if needed) * -Backface culling ** -3D clipping ** (currently using 2D) -Different kinds of light sources * -Shadings: Z-Flat *, LambertFlat *, Gourauds and Phongs -ZBuffer **, SBuffer, BSP tree (maybe) -Flat colored faces *, Gouraud faces *, Textured faces (with = perspective correction) -Linked objects ** -Limited viewing area ** -etc. and=20 -will be very, very fast!!! * *=3Dsome testing/design done **=3Dallready being used >I'm interested in finding a 3D engine to >pre-render sprites for the game I and some >others are working on. I don't have a single file to do this yet. All my files are for testing = purposes only. What is it that you need for your game exactly? Is the game 2D and you'd like to create sprites with figures in various = viewing positions generated by sending the 3D coordinates of the figure = to the engine? If so, I can't help you yet. Sorry. But stay on the = list.... ;) In other case if you have only picture you'd like to rotate see Joy = Magik's RotoZoomer http://www.rapideuphoria.com/archive3.htm#GRAPHICS = and then there was this 3D sprite generator(may not be what you're = looking for) ... don't remember who's and didn't find it from The = Archives. Could somebody tell? --Talvitie