Re: Exotica & crash

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Todd wrote:

>Doh, I think I do have a clue... mabie your drawing pixels outside
>the surface(screen).=20
No I'm not. Well I might been in the file I send you, but I fixed it and =
it still crashes.
Am I writing into vars(in DoThe3D) that are used by exotica?

>Currently, Exotica doesn't like that sort of
>thing. I'll slap Exotica around and make it like it in the next =
version.

This will make the routine slower so I have a suggestion:
include global integer into your .ew file which will choose from safe =
and unsafe modes.=20
Safe (default?) =3D you can't crash=20
Unsafe =3D Fast routines. =20
User could then use Safe to test and Unsafe after this when having need =
for speed

Thanks for trying to help :)
--Talvitie

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