Re: [Announce] euAllegro 0.1beta release
- Posted by Ray & Debbie Smith <smithr at IX.NET.AU> Dec 10, 2000
- 667 views
Hi Mark, > Do you have more to wrap? If so, what other goodies do you > have in store for us? There is still alot I have wrapped but not tested or documented and lots still to be wrapped. I think the "actual" added value to the wrapper is minimal in most cases. The "major" (in my opinion) classes of routines still to be wrapped are: Joystick, Polygon rendering, Transparency and patterned drawing, Converting between color formats, Flic, 3D Maths, and GUI. Add to that testing/documentation/converting the rest of the samples and bug fixes and I probably have a 6 month job ahead of me. BUT .... I don't know where I'm going from here. At this stage I think my plan will be to document and test some more of the routines already wrapped and then start using the library to write some software and only convert routines as needed. For instance maybe no one will ever do any 3D stuff in euAllegro and I'll waste a week or more of time converting/testing and documenting routines no one will ever use. I'd like to start playing with euLibnet with euAllegro and write some sort of LAN game .... simple at first like a Invaders/Dodgem type of game just to test what can be achieved before starting some major projects. I'm still interested in non game programming as well. One of the areas I have investigated (but done no real work) is in David Cuny's area of cross platform GUI's ... I'd like to investiagte Delphi as a tool for creating a Windows GUI similar to Win32Lib, and alternatively wxWindows. These are all areas which interest me but depending on which way the dice falls who knows what I'll end up playing with. I seem to be rambling again ... it's late, I'm tired .. and it's time for bed. goodnight Ray Smith