1. In case anyone is interested:

Here's LGP Games Official Press Release:

*********************************************************************
Lord Generic Productions
1218 Karen Ave
Santa Ana, Ca 92704
lgp at exo.com
http://www.aait.com/LPGGames

Lord Generic Productions is pleased to announce the release of a brand new
line of  'Retro-Arcade Classic' shareware games that feature fast action
gameplay and great graphics and sound effects.  "Our Goal is to breathe
new life into the classic arcade games of the past, and  blast them into the
90's and beyond" says company President, Michael Packard.  "We want  everyone
to think of LGP Games first when they are looking to play a new 'classic'.
In the  next year, LGP Games is committed to release at least 10
'Retro-Arcade Classics' to our  diehard fans."

Mr. Packard goes on to say, "We want to revive the spirit of the games we
grew up with and springboard them to another level, rather than just
cloning the original games.  All our games are "inspired" by the the classics,
but that's not enough.  Our goal is to take the games beyond what they were,
to do things game programmers couldn't do in 1978.  All of our games are
NEW classics, we take the best of what was cool THEN and add new twists to
make them cool NOW.  Instead of rehashing the way games were back then, we
create our games the way we always wanted them to be."

"Too often I've seen tired, rushed remakes with cheesy graphics and sound
bites pulled from tv shows. It doesn't work.  That is a  disservice to the
audience, and perpetuates the stereotype that shareware is  cheesy and
isn't as good as something you buy in a store.  Our standards are higher.
Our respect for our audience is higher."

"We've been producing digital images for the commercial games for 13 years
now, and we want to raise the standard for shareware.  All of our games have
fully animated, rendered 3D characters, beautiful backgrounds, original music
and sound effects."

Two titles have already been released and are available for download and
trial as shareware:

OidZone (http://www.aait.com/LGPGames/OidZone)
 Your job is to clear the OidZone of Asteroids and other hazardous
 objects.  You have a fast ship and a pulse-cannon to blast away
 at anything in your path.

 BEWARE: As an incentive to clear the oidzone quickly, your bosses will
 periodically send a homing swarm mine at you.  These break into many tiny
 mines that try to swarm all around you, and will hunt you down until you
 destroy them.  Keep your finger on the hyperspace key for a fast getaway!

Star Thief (http://www.aait.com/LGPGames/StarThief) features
  You did such a great job clearing the OidZone that your boss has
  promoted you to night watchman over a collection of StarStuff.

  Every once in awhile a couple of StarThieves will rush in and each
  will try and take a container of StarStuff.  If they take all six
  containers, you are unemployed.  To fight the StarThieves, you have a fast,
  maneouverable ship with an ion cannon to blast them with.  If you get in a
  jam and can't shoot your way out, your ship can make a hyperspace jump to
  another random location in the playfield.

  The StarThieves don't do their job quietly, they taunt you as they get
  away with your stuff. "We got one!", "We got ANOTHER one!", "That was
  EASY!", "Are you even trying?" ...  If you shoot them you may hear them
  say "Don't shoot! We're your friends!" or "Ouch! That hurts!" .

Three new releases are just about ready for debut:

Invaders: Venusians have attacked the Earth!  Only you can stop them!
Expected Release Date: 4/13/97

SolarQuest: Protect your sun from the evil StarKillers!
Expected Release Date: 4/25/97

StarRanger: Protect your frontier from enemy fighters!
Expected Release Date: 5/15/97

These games are written in Euphoria - a simple, powerful new programming
language. Euphoria  runs in 32-bit protected mode to give you access to
all of your machine's memory.  Check out  the Official Euphoria Programming
Page on the World Wide Web at:

Be sure to visit  the Lord Generic Productions Games WWW web site at
http://www.aait.com/LPGGames and download our "Retro-Arcade Classics"
************************************************************

Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria

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2. Re: In case anyone is interested:

Dear Michael,
I think i gonna speak in the name of several users of the listserver. I
really respect you as an Euphoria programmer, your active participation
in the listserver has, in one or another way, helped many people... BUT
i think this listserver isn't about BUSINNES! So if you intend to
promote your PERSONAL bussiness, you are in the WRONG place. I don't
wanna be rought with you, but what you do isn't right, or even
more, ETHIC (hope i spell it right). I can't talk about the past, but I
remember seen, some time ago, a BIG discussion about a book of yours.
Please dont use this tribune as a market place... we are subscribed here
to LEARN about others expirience NOT to buy someone elses game.

Bye,
--

            ************************************
            This message sent by Daniel Berstein
            ************************************
     email: architek at geocities.com
 homepages: http://www.geocities.com/SiliconValley/Heights/9316
            http://www.cybercity.hko.net/silicon_valley/architek

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3. Re: In case anyone is interested:

At 09:17 PM 4/11/97 -0400, you wrote:
>---------------------- Information from the mail header -----------------------
>Sender:       Euphoria Programming for MS-DOS <EUPHORIA at
>MIAMIU.ACS.MUOHIO.EDU>
>Poster:       Architek <architek at GEOCITIES.COM>
>Organization: ZNN
>Subject:      Re: In case anyone is interested:
>-------------------------------------------------------------------------------
>
>Dear Michael,
        Hang in there Mike, you are doing us all a great service with your
examples and advice. Art Adamson
Arthur P. Adamson, The Engine Man, euclid at mail.horandata.net

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4. Re: In case anyone is interested:

On Fri, 11 Apr 1997, Architek wrote a bunch of flaming stuff at me:

I prefaced the message "In case anyone is interested:"

If you ain't, please disregard.

The purpose of the message on here was to let Euphoria people that
Euphoria people are taking the language into the shareware mainstream.
The most important part of the Press Release, as far as this listserver is
concerned, and which it looks like you missed completely, was the
paragraph about EUPHORIA, and the reference to the Offical Euphoria Page
(which I need to update to the new URL, D'OH!).  When the Press Release
goes out to the Press, the WEB, and the rest of the world next week, it
will point other people to EUPHORIA.  I expect it to genereate some
serious interest in what we do HERE, and I figured some of the people on
here would be interested in that.  Appearently you AREN'T.

Don't shoot, we're your friends...

Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria

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5. Re: In case anyone is interested:

On Fri, 11 Apr 1997, Arthur Adamson wrote:
> >Dear Michael,
>         Hang in there Mike, you are doing us all a great service with your
> examples and advice. Art Adamson

Thanx, I appreciate it.  It makes sense to me try and promote Euphoria as
a good development platform, while trying to make a buck with the stuff
I'm doing with it.  I'm enthusiastic about letting people know what can be
done with the Language.

Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria

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6. Re: In case anyone is interested:

> Dear Michael,
> I think i gonna speak in the name of several users of the listserver. I
> really respect you as an Euphoria programmer, your active participation
> in the listserver has, in one or another way, helped many people... BUT
> i think this listserver isn't about BUSINNES! So if you intend to
> promote your PERSONAL bussiness, you are in the WRONG place. I don't
> wanna be rought with you, but what you do isn't right, or even
> more, ETHIC (hope i spell it right). I can't talk about the past, but I
> remember seen, some time ago, a BIG discussion about a book of yours.
> Please dont use this tribune as a market place... we are subscribed here
> to LEARN about others expirience NOT to buy someone elses game.

I disagree with your interpretation of what this listserv is about. The
listserv is about Euphoria. I do not feel the advertising of his products
in any way is ethically wrong. In fact, promotion of his products is a
good thing because it helps promote Euphoria as a legitmate software
language and not a shareware toy. When people check out his advertised
products and see the amazing work he has done, it makes people go, "Wow,
if I can do that with Euphoria, then I think I'll purchase the Complete
Editiion!!!!". Quite frankly, as long as it helps stoke Euphoria's
survivability in the future, I am in full support of Michael's ads...if
you do not want to read them, simply delete or filter.

And before anyone calls me a corporate flunky, please understand that I
wrote "A Beginner's Guide To Euphoria" as freeware and receive no funding
for the costs it takes to support both the tutorial and the web site
(costs of which can exceed $50 a month at times). All of this comes out of
my salary from my real job.

Hope this clears the air enough so we can move on to talking about
Euphoria and not flaming each other.

Thank you for your time

David Gay
http://www.interlog.com/~moggie/Euphoria
"A Beginner's Guide To Euphoria"

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7. Re: In case anyone is interested:

WHOA dan,

taking nothing away from anyone here, but michael is doing as much (if not more)
 as anyone here to promote Euphoria.  And if he were being blatantly commerical
 you may have some justification for your complaint, but in my opionion, he has
 been as low key as is possible for a marketting programmer (my term, not in
 websters! ;^)

i for one, am not a gamer, but have been very intreged with euphoria and where
 it is going.  michael's so called commericalism is an indication of what people
 are doing with it, and i want to know that as well..

i have no objection to his 'press release', and i think that all 'euphorians'
 should applaud his efforts, as he is also notifing the rest of the world of the
 benefits of Euphoria.  if euphoria does not gain broader support than this
 little group, it will surely die, and we will be left wanting...

jmho,
Lucien T. Elliott
Warwick Information Technology
29 Hawthorn Avenue
Warwick, NY 10990
(914) 986 5139
http //ny.frontiercomm.net/~lucien
email lucien at ny.frontiercomm.net

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8. Re: In case anyone is interested:

Michael Packard wrote:

> goes out to the Press, the WEB, and the rest of the world next week, it
> will point other people to EUPHORIA.  I expect it to genereate some
> serious interest in what we do HERE, and I figured some of the people on
> here would be interested in that.  Appearently you AREN'T.

Michael, my intention was not to offend you. As i said, you are
one of the best guys in this listserver. Maybe I misunderstood your
intention... I read your mail as "Euphorians, I'm selling games!".. and that
is out of range in THIS listserver. If your intention was to, proudly, tell us
all work you do to promote Euphoria.. I sincerly apologize.
I understand that you make a living of this. Never mean that should not use
Euphoria commercially (never,never,never). All I want to say is that this
listserver shouldn't become a comercial place, there are other places where to
sell our stuff. Belive me I'm sorry about the error,

> Don't shoot, we're your friends...

and offcourse we are friends.

Bye,
--

            ************************************
            This message sent by Daniel Berstein
            ************************************
     email: architek at geocities.com
 homepages: http://www.geocities.com/SiliconValley/Heights/9316
            http://www.cybercity.hko.net/silicon_valley/architek

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9. Re: In case anyone is interested:

On Sat, 12 Apr 1997, Architek wrote:
> If your intention was to, proudly, tell us
> all work you do to promote Euphoria.. I sincerly apologize.

That was my intent.  I have these cool marketing people writing press
releases for what I'm doing, I figured I might as well get a blurb in on
Euphoria.

> I understand that you make a living of this.

someday at least.  =)

Michael Packard
Lord Generic Productions
lgp at exo.com http://exo.com/~lgp
A Crash Course in Game Design and Production
http://exo.com/~lgp/euphoria

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10. Re: In case anyone is interested:

-> WHOA dan,

<SNIP>

-> i have no objection to his 'press release', and i think that all
-> 'euphorians'  should applaud his efforts, as he is also notifing the
-> rest of the world of the  benefits of Euphoria.  if euphoria does not
-> gain broader support than this  little group, it will surely die, and
-> we will be left wanting...

i totally agree...

also, if the message annoys you, dont read it. simple. :)

Mike Fowler - mike.fowler at nelsun.gen.nz
  o__ ---
 _,>/'_ ---
(_) \(_) ---
Tips for the month: Bill your dentist for your time in surgery.

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