Re: Evolving/Learning AI progs (was RE: Let me try once more)

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Chris,

You can't carry water in magazines because magazines have *holes* in them.
An AI should *know* that via properties (of the magazine).

Dan
----- Original Message -----
From: "Chris Bensler" <bensler at mailops.com>
To: <EUforum at topica.com>
Sent: Tuesday, January 30, 2001 10:14 AM
Subject: RE: Evolving/Learning AI progs (was RE: Let me try once more)


> > Agreed.  But, what I'm saying is that there should be an existing way
> > for
> > players to ally, as opposed to the AI creating that option, and changing
> > the
> > behavior of the game to allow for alliances.
>
> But this is what I want to be able to do! You can't sell something that
> isn't revolutionary in some way! :)
>
>
> > Yep.  But the interaction is limited to the rules of the game.
>
> Who says I WANT to implement rules? I want the concept to be as open as
> possible..
>
>
> > a player, itself or another AI.  However, it probably wouldn't be
> > possible
> > to use the weapon for purposes other than those which already exist.
> > Like
> > suddenly it's able to use an empty magazine to carry water, or
> > something.
>
> Why not!!? That's what would make the game superior to others!!
>
> Chris
>
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____________________________________________________________
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Newsletters, Tips and Discussions on Topics You Choose.
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