RE: Let me try once more
- Posted by Chris Bensler <bensler at mailops.com> Jan 29, 2001
- 594 views
The AI would still only learn to utilize what the programmer has already conceived.. Can't take ideas from it's opponents.. Also, the AI won't learn that it's tactics are old and everyone knows them now.. It's not going to save any tactics for once people have mastered it.. it simply chooses, like you said, at RANDOM, and uses tactics based against what the CURRENT opponent is doing.. Doesn't learn from PREVIOUS opponents.. Doesn't evolve.. just changes it's game plan.. Chris Dan B Moyer wrote: > Actually, I suspect that AI *can* be written to learn beyond what the > programmer has thought up to allow as choices: just allow *random* > actions, > plus analysis of useful effect; if useful, keep it as an option; if > harmful, > don't do it any more (or assign "low usefulness index"). > > Dan Moyer > > ----- Original Message ----- > From: "Chris Bensler" <bensler at mailops.com> > To: <EUforum at topica.com> > Sent: Monday, January 29, 2001 7:47 AM > Subject: RE: Let me try once more > > > > I think this could be invaluable.. > > Self modifying progs!! Woo hoo!! I'd love it.. > > > > I've dabble a tad with evolving progs.. and there' no better way to > > build a speach prog for one. > > > > I've wanted to build a sort of game that would have user built robots > > that would learn through experience.. Not possible in EU.. without > > writing my own scripting language.. > > > > How about an OS that knows whose using the comp, and can adjust > > specifically to suit their needs/preference of operation.. > > It could learn exactly how you want the comp to start up, and what you > > want to do.. It could even learn what you don't want and get rid of it > > for you!! > > True, this could be implemented through cfg. files, but not nearly as > > intimately.. not to mention, people could tamper with the cfg's > > > > How about chaos based AI's in games? As it is, you play any game there > > is out there, and soon you WILL master it.. what if the COMP could > > master you?! Anaihilating you every time!! (how do you spell that?) > > Sure, they say that the AI's can learn nowadays, but they are still > > limited to whatever the programmer has thought up in the first place.. > > They just change their tactics.. > > > > Off the topic of AI applications.. > > What about user designed routines? With this ability, you could allow > > users to modify their apps to suit THEM specifically.. Like macros.. > > > > How 'bout plugins? > > > > > > Hmm, have had other ideas in the past, but they escape me now.. > > > > Chris > > > > > > Kat wrote: > > > <still pleading> it's *very* useful in Ai languages, and i use it in > > > critical learning points > > > in mirc. It would be the easiest way in the world to do totally custom > > > and unforseen > > > spreadsheets. > > > > ____________________________________________________________ > > T O P I C A -- Learn More. Surf Less. > > Newsletters, Tips and Discussions on Topics You Choose. > > http://www.topica.com/partner/tag01 > > > ____________________________________________________________ T O P I C A -- Learn More. Surf Less. Newsletters, Tips and Discussions on Topics You Choose. http://www.topica.com/partner/tag01