Re: How to handle crashes?

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Nope!  How about for 2.5, Rob?

>>> draegur at comcast.net 05/28/03 11:46AM >>>
It would be nice to point errors like that to a routine that simply
says 
"Hey, don't do that again, it's broken" and resumes the main loop of
the 
game.

Any chance my 4 year old wish has finally come true?

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