Re: How to handle crashes?
- Posted by Sabal.Mike at notations.com May 28, 2003
- 428 views
Nope! How about for 2.5, Rob? >>> draegur at comcast.net 05/28/03 11:46AM >>> It would be nice to point errors like that to a routine that simply says "Hey, don't do that again, it's broken" and resumes the main loop of the game. Any chance my 4 year old wish has finally come true?