Re: GFX and SVGA

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Cameron Kaiser wrote:
>
> I think the library itself is very lucid and at least in VGA runs exceptionall
y
> fast. However, the application I'm working on needs SVGA. I understand that
> the speed loss could be attributed to no DMA for it in the library. What
> I'm asking is, is there the possibility to hack it to write directly to the
> SVGA video matrix, and is there better support for it (will there be?) in
> nextGFX?

I'm willing to code a SVGA ememcopy routine when I have time.  I've also
been working on one for modeX.  I've been playing around with a library
that supports many different graphics resolutions all based on unchained
planar mode 13.  It should be released soon.
--
                   _____         _____         _____
    ________      /\    \       /\    \       /\    \
   /   \    \    /  \____\     /  \____\     /  \____\
  /  _  \____\  /   / ___/_   /   /____/    /   / ___/_
 /  / \  |____|/   / /\____\ /    \    \   /   / /\____\
 \  \_/ /    / \   \/ / ___/_\     \    \  \   \/ / ___/_
  \    /____/   \    / /\    \\/\   \    \  \    / /\    \
   \   \    \    \   \/  \____\  \   \    \  \   \/  \____\
    \   \    \    \      /    /   \   \____\  \      /    /
     \   \____\    \    /    /     \  /    /   \    /    /
      \  /    /     \  /    /       \/____/     \  /    /
       \/____/       \/____/                     \/____/

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