GFX and SVGA

new topic     » topic index » view thread      » older message » newer message

This goes to Ralf, plus anyone else who has fiddled with his GFX lib.

I think the library itself is very lucid and at least in VGA runs exceptionally
fast. However, the application I'm working on needs SVGA. I understand that
the speed loss could be attributed to no DMA for it in the library. What
I'm asking is, is there the possibility to hack it to write directly to the
SVGA video matrix, and is there better support for it (will there be?) in
nextGFX?

I think the library is wonderful; with some updating it could be a very
powerful starting point for game apps.

Thanks,

--
Cameron Kaiser
http://www.sserv.com/
spectre at sserv.com
--

new topic     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu