Re: fast fill routine/fractals
- Posted by stab master <stabmaster_ at HOTMAIL.COM> Feb 18, 1999
- 444 views
There's some information on flood-filling (polygon fillers) to be found in Hornet's code archive (www.hornet.org) and at cubic team's site (www.cubic.org). The code examples are mostly in C or C++ but they are portable to Euphoria (I've done so myself). The only problem with these routines are that they can't handle complex polygons. They can handle triangles, pentagons, octagons and so on, but you couldn't make a polygon that looks for example like a star and fill it with these routines. They also have some problems with the order in wich the coordinates are given. These problems can probably be fixed by modifying the routines though... ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com