Re: Death by Gaming

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----- Original Message -----
From: Jack Cat <catjackus at YAHOO.COM>
To: <EUPHORIA at LISTSERV.MUOHIO.EDU>
Sent: Saturday, January 06, 2001 8:43 PM
Subject: Re: Death by Gaming


> >         Oh, how true. What I meant thought was all
> > the people who download a programming language and
> > think that in 3 weeks they can make the next hottest
> > 3d-shooter.
>
> Hehe!
> That's exactly how I was...
> Euphoria was my first porgramming language ever!
> I searched in yahoo for "free compiler" and wound up
> at  The Free Compilers And Interpreters page. I saw
> Euphoria on that page, and immediatly downloaded it.
> The docs were a pain to read through, and I wasn't
> getting any wiser, so I downloaded ABGTE and two weeks
> later I knew every aspect of Euphoria programming.
> Remember that this was way back in the 1.x days.
> There was no Eu for Windows so when I wanted to take
> advantage of DX and stuff, I had to learn C++ and
> bought VC++ 5.0. Then later I learned a pile of other
> languages and got many degrees and stuff, but that 3D
> shooter I started out coding for never got to be :(
> I learned C++ in a month, and unlike Euphoria, where
> the biggest prog I ever coded was 300 lines, I wrote a
> 6.000 line 3D Model Editor using DX in VC++ in just a
> few weeks.
> It still crashes about 2000 times a second, but it
> works...
>
> Eu is one of those languages that make you feel
> euphoric and think: "YEAH! LET'S CODE A KILLER APP
> WITH THIS SMALL PUPPY!", but then later after a few
> lines of code, you realise that the features you need
> aren't present in Euphoria and that you should fire up
> VC++ again instead. Features like Direct X support.
> Sure there is Exotica, but who wants to ship a
> third-party DLL with their software? Not me. And what
> about DX8.0?
> All Eu realy, realy needs, aside from all the other
> things, is ActiveX support. Sure Microcrap sucks
> donkey ass, but they do have great SDKs, and all new
> ones are COM based. I myself would value DX8.0, Kat
> would find the Speech SDK (written by yours
> truly...well, partially) a great enhancement to her AI
> code, and so on and so on.
>
> And there's no easy way to implement COM support in
> Euphoria. It should be compiler-based.
>
>
> Mike The Spike
>
> __________________________________________________
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Well, Mike I have to compliment you. You must have done a lot of programming
because I read your reply and I understood half of it!

-Thomas

PS-  Isn't a "spike" an abnormal termination of a program?
Just curious.......

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