Re: Greetings again all
- Posted by Igor Kachan <kinz at peterlink.ru> Jul 29, 2002
- 455 views
Hello, Paul ---------- > Îò: draegur at earthlink.net > Êîìó: EUforum <EUforum at topica.com> > Òåìà: Greetings again all > Äàòà: 30 èþëÿ 2002 ã. 0:52 > > Granted, there are none of you who remember me.. > > About 2 years ago I picked up euphoria for linux and began coding a mud. > > With the help of some of you, I have a wonderful, smooth running game on > > the internet! I have told everyone I could about euphoria, simply > because I found it to be such a good language for me to code in. > > Now, I have been completely out of touch with any new developments in > Euphoria for about the last year or so (The Euphoria to C translator had > > JUST come out). > > Now the question.. > > The only problem I still have with euphoria is the lack of error > trapping. One little coding error and down goes my game. Has there, by > any chance, been any developments in this area? Is it possible now in > euphoria to trap the errors somehow and avoid the crashes? > > Thanks in advance for any assistance. > > Paul Yes, Euphoria v2.3 Public Domain has no any restrictions on trapping of the run time errors now. Do you remember that magic 300 number ? Just the trace feature has that restriction now. Regards, Igor Kachan kinz at peterlink.ru