Re: A Crash Course In Game Design and Production
- Posted by Michael Packard <lgp at EXO.COM> Jul 04, 1997
- 833 views
On Fri, 4 Jul 1997, Ralf Nieuwenhuijsen wrote: > > Are we actually gonna finish it and code it or not? Yes. We're going from beginning to end. > And what about useing dynamicly created mazes? At this point I don't think so, but it's something we can add later. Michael Packard Lord Generic Productions lgp at exo.com http://exo.com/~lgp A Crash Course in Game Design and Production http://exo.com/~lgp/euphoria