Re: A Crash Course In Game Design and Production

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Are we actually gonna finish it and code it or not?
        And what about useing dynamicly created mazes?
        (My engine could also do that easily, it is very customizable and
allows you to have a map where the rest of the maze will be build
in)

Ralf Nieuwenhuijsen
nieuwen at xs4all.nl

It would be cool to have a game created by the EU List Server Team
or anything like that... ..it could make Euphoria more popular
too....

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