Re: RPG Engine & Editor

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Andy wrote:
> 
> I was thinking about writing an rpg engine and creating an editor to go 
> along with it. I was also wondering about what features it should have and
> i am basically looking for suggetions. I know I want to make it powerful
> and easy to use. It would be programmed in Euphoria and would most likley
> use the win32lib.

Most of an RPG can be easily coded in Euphoria, but remember that Eu is
not the choice tool for video animation. You would need to use a good
animation library written in another language to make it look smooth.

I'd suggest you start with a text-based RPG and once you worked out the
mechanics of the Role-Playing, you can then enhance it with great visuals.

Because of the amount of work involved with producing a commercial
quality game, you will probably need to do it as a team effort.
-- 
Derek Parnell
Melbourne, Australia

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