Re: RPG Engine & Editor
- Posted by Derek Parnell <ddparnell at bigpond.com> Oct 30, 2004
- 461 views
Andy wrote: > > I was thinking about writing an rpg engine and creating an editor to go > along with it. I was also wondering about what features it should have and > i am basically looking for suggetions. I know I want to make it powerful > and easy to use. It would be programmed in Euphoria and would most likley > use the win32lib. Most of an RPG can be easily coded in Euphoria, but remember that Eu is not the choice tool for video animation. You would need to use a good animation library written in another language to make it look smooth. I'd suggest you start with a text-based RPG and once you worked out the mechanics of the Role-Playing, you can then enhance it with great visuals. Because of the amount of work involved with producing a commercial quality game, you will probably need to do it as a team effort. -- Derek Parnell Melbourne, Australia