Re: Does C++ better than Euphoria ?
- Posted by codepilot Gmail Account <codepilot at gmail.com> Oct 01, 2004
- 693 views
I would definetly use euphoria, to write a game in. Just for one or two reasons: Very good profiling, so you can tell what needs to be optimised, garbage collection, very easy variable(array/sequence) handling. Routine ids to handle different variables, availability of networking, opengl/direct3d, openal/sound. And scripting for units/players, interrprocess comunications. You really have everything you need to make a great/fast game easily. And all these aspects are all tutorialed/demonstrated in user contributions on rapideuphoria.com. And you can ask everyone for help with any aspect and draw on lots of experience. Daniel I make games to, but not enough free time to finish them(yet). On Fri, 01 Oct 2004 02:41:39 -0700, StrawHatBoy <guest at rapideuphoria.com> wrote: > > posted by: StrawHatBoy <lamsipui at yeah.net> > > I want to write a game.I found a lot of tutorials in c++ .I did't find > them in Euhporia.But they most in c++.I don't know how to choose between > Euphoria and c++. > > > >