Re: I want fast graphics...

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Mark Honnor wrote:
> You should download my graphics routines from the official euphoria
> page. It is labled some basic source code to my XP3 game but its
> actually all my cool graphics libraries.
>
> It can do about 20 frames per second on my pentium 100 when there are
> quite a lot of sprites to display and 50 fps when theres only a handfull
> of small sprites. It uses a virtual screen thing like Jiri's but mine
> stores the screen buffer in a sequence so that it doesnt waste time
> poking all the graphics to a memory buffer so mine should be a small bit
> faster??
>
> It also has masking (see-through sprites)
> and clipping (sprites can be drawn half on and half off the screen
> without a problem!)
>
> *********************
> SO GO GET IT!!
> *********************
>
> And i've asked the creator of a c++ music/sound player if he would be
> interested in making a version of it for Euphoria. Just have to wait and
> see what he sais!!

Micheal Cripps wrote:
> I would be happy to help with the graphics if you like  but , I must
> admit I'm Not much of a Euphoria programmer yet.
>
> If you want me to help send a copy of your program layout and give
> me a general idea of what settings you would like (ex. Is the games
> set in the future , past , present , what is the main character like
> , enemy's etc...)

Lucius L Hilley III wrote:
> I'll help with programming.
> I have a busy life though.
> I'll do what little I can.
> My imgutils.e should be available at the Euphoria Page soon.
> In the mean time it is available at

Joseph Martin wrote:
> I'm no good at graphics and not so good at coding (yet), but I'll
> help with game elements and not so difficult coding.

Well it seems there isn't going to be any problem with the graphics,
and i am not gonna ask that Jiri-Something after his nice mail about
my mails, but enough about that..

Mark Honnor, i've seen your code and think it could be optimized to
use 1D-sequence, so you can poke a whole screen at once!! But someone
said it was actually slower!! I'll try it out

        I'll mail out the program layout and more details tonight, then i'll
won't mail through the mail server, but to all personal.
        Nobody needs to help, but you can just see how to program grows and
add sugestions, also i will have a few requests...
        BTW This will not be credited as my game with your help, but as our
game, and programming is the less importand thing, i need more ideas,
the coolest game are the ones that are original!!! (Look at lemmings,
and Diablo) So this is mostly about ideas and some programming
difficulties, like the graphics (they need to be fast!!).
        As for the modplayer that might be created, great!! It would be
great, however i think it takes a lot of CPU in euphoria, but i might
be wrong. (It could be that sequence operations makes it all very
small, quick code)

Thanx, mail out more tonight..
(Will someone say hi to Jiri for me, cause i aint talking to that
[CENSORED], will someone???)

Ralf Nieuwenhuijsen
nieuwen at xs4all.nl

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