I want fast graphics...
- Posted by Ralf Nieuwenhuijsen <nieuwen at POP.XS4ALL.NL> Jun 04, 1997
- 717 views
I'm trying to get fast graphics for a game i am designing, a scrolling action type game with some action hero guy/female ( i prefer female i thing, it's more elegant, but then the graphics should be very good will it be interesting!) shooting bad guys (very nice AI, euphoria is THE language for algoritms!!) in a dynamicly changing levels(some parts of the levels move!!) which are generated by my MaZeR engine, but... .. i need fast graphics routines and it seems to be that Jiri's routines are the fastest!!! Does anybody knwo any optimizations??? I need a scrolling background, animated and BIG see-through sprites and if possible a foregroung layer which scrolls with the background!! I know i should include the routine code directly in my code instead of calling the routine (saves about 10%), but does anyone know any other optimization?? BTW Are there people who want to help?? (By drawing graphix, thinking of game elements and coding the program) I already made a program lay-out on paper, i just don't know all my game elements yet, and i suck at graphix!! Ralf Nieuwenhuijsen nieuwen at xs4all.nl