I want fast graphics...
I'm trying to get fast graphics for a game i am designing, a
scrolling action type game with some action hero guy/female ( i
prefer female i thing, it's more elegant, but then the graphics
should be very good will it be interesting!) shooting bad guys (very
nice AI, euphoria is THE language for algoritms!!) in a dynamicly
changing levels(some parts of the levels move!!) which are generated
by my MaZeR engine, but... .. i need fast graphics routines and it
seems to be that Jiri's routines are the fastest!!! Does anybody knwo
any optimizations??? I need a scrolling background, animated and BIG
see-through sprites and if possible a foregroung layer which scrolls
with the background!! I know i should include the routine code
directly in my code instead of calling the routine (saves about 10%),
but does anyone know any other optimization??
BTW Are there people who want to help??
(By drawing graphix, thinking of game elements and coding the
program)
I already made a program lay-out on paper, i just don't know all my
game elements yet, and i suck at graphix!!
Ralf Nieuwenhuijsen
nieuwen at xs4all.nl
|
Not Categorized, Please Help
|
|