Re: A Crash Course In Game Design and Production Week

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On Thu, 31 Jul 1997, Daniel Berstein wrote:
> > cool, but how does it work with animations?  can you load in 50 frames and
> > have it generate a optimal palette for the animation?  I haven't played
> > with it.
>
> Get Autodesk's Animator Pro. (I think you mentioned you had it
> Michael)


Yup, that's what I use.


Michael Packard
Lord Generic Productions

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