1. Re: A Crash Course In Game Design and Production Week
- Posted by Michael Packard <lgp at EXO.COM> Jul 31, 1997
- 1125 views
- Last edited Aug 01, 1997
On Thu, 31 Jul 1997, Daniel Berstein wrote: > > cool, but how does it work with animations? can you load in 50 frames and > > have it generate a optimal palette for the animation? I haven't played > > with it. > > Get Autodesk's Animator Pro. (I think you mentioned you had it > Michael) Yup, that's what I use. Michael Packard Lord Generic Productions

