Re: Palette problem

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Pete wrote:
> ... use_bitmap_colors() ... must be called *before* load_bitmap

Aha! Now it works like a dream.

Neil is incredibly fast! And I'm talking about 640x480x256 mode!
And I haven't even started using long command lists yet ! smile

Here are three asm routines I miss in Neil:

1) Flip: (define virtual screen and x1,y1,x2,y2): Flip bitmap.
2) Mirror:  vertical flip
3) rotate_90: (or 180 or 270).

These could come in handy any time.


Thanks,

Tor

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