Palette problem
- Posted by Tor Bernhard Gausen <tor.gausen at C2I.NET> May 21, 1999
- 466 views
WOW !!! Neil is a KILLER !!! Message to "Tick": Please don't give Neil no aspirin tablet! I like him just the way he is! I have one question, though: I'm saving a big 256 color image from "paint shop pro" using "windows RGB encoded BMP" format. When I display it in Neil, the colors are not quite correct. The entire palette seems to be just slightly different from what they look like in PSP. Some of the green colors are for example twisted to an ugly yellowish hue. My code looks like this (simplified): include neil.e sequence map if gfx_mode(640, 480, 8) then end if map = load_bitmap("bigmap.bmp") map = map[1]&{0,0}&map[2..3] use_bitmap_palette() Everything but the colors seems right. Thanks, Tor