Re: about the far fatter fonts
- Posted by Colin Taylor <cetaylor at COMPUSERVE.COM> May 17, 1999
- 513 views
Norm, Its nice to hear that someone is using the sprite editor and related programs. I have been thinking about doing a major update of it one of these days. In the meantime, I will try to kill the bugs you found. As far as a big font scheme is concerned, I guess we can devise a new format and storage scheme which will (among other things) minimize the fi= le size and also minimize computer memory usage. I would imagine that some characters (glyphs?) are much smaller than the 32x32 bitmap, so trimming each character bitmap could save a lot of space. Each character would ne= ed the following data items: - bitmap size (w(bytes), w(pixels), h(pixels)) - character insertion point for horizontal text - next insertion point for horizontal text - character insertion point for vertical text - next insertion point for vertical text - bitmap offset/origin/insertion point - bitmap data (w(bytes)*h bytes needed) Incidentally, I had a look at HBF and BDF file formats, and I don't think= either is really suitable for your needs. Regards, Colin