RE: Future of Euphoria

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Well said Richard :)

Chris

archetype at synaptiq.com wrote:
> Hi, I'm new here, and would like to contribute what I know to the 
> following
> subject:
> 
> >Date: Sun, 26 May 2002 12:47:48 +0000
> >From: Ray Smith <smithr at ix.net.au>
> >Subject: RE: Future of Euphoria
> >...Point 2:
> >My view is ... if you want to make Euphoria more popular create
> >something that will impress other people.  This can include ...
> >* Software of any kind, (games, business apps, utilities, libraries,
> >web apps).
> >* A Web page(s) - there are lots of things you can write about like:
> > 1.  An in depth review of contributed software in the archive, screen
> >shots, instructions, comparisons with similiar software.
> > 2.  Getting started guide.
> > 3.  A tutorial on any area of programming ... a good one would be how
> >to use DLL's and shared libraries!
> > 4.  How to write games...
> >Ray Smith
> 
> To show a timely example of this timely point, consider that I emailed
> Euphoria's official email addy from the Eu site a couple days ago and
> received this reply (including my question at top):
> ************BEGIN EMAIL TRANSCRIPT*****************
> > Do you have a list of (notable) end-user stand-alone .exe progams which
> > might represent what has and can be done with Euphoria ?
> 
> Impressive DOS Games:
>    LemonHeads (5Mb)
>    OidZone
> 
> Go through the 900+ file Archive,
> http://www.rapideuphoria.com/archive.htm
> 
> looking at the programs that have the highest
> "MicroEconomy" money - the little happy face symbol.
> Those are (by and large) the best programs (or libraries).
> To save space, some are not in .exe form, so you'll need to
> install Euphoria first to run them. With the registered version
> of Euphoria, you can make any program into a stand-alone .exe.
> 
> Some games and finished programs didn't get much
> MicroEconomy money because, while impressive,
> they aren't particularly useful to the programmers who do the voting.
> 
> Regards,
>    Rob Craig
> **************END EMAIL TRANSCRIPT*****************
> 
> I have to say that this doesn't quite cut the mustard, and, although I 
> was
> very interested in Euphoria as a simpler alternative to the C+'s  to 
> learn
> (I have learned BASIC and LISP only), I'm not too convinced that it's 
> worth
> my investment of time to learn if I wish to create professional
> applications.
> 
> I cannot say that you'll succeed very well in attracting attention if 
> you
> don't have anything to attract attention with; furthermore, having to 
> d/l
> and install Euphoria just to see what it can do outside of Euphoria is
> mighty backwards in reasoning, not at all an impressive feat for a
> programming language, and even presumes Euphorian knowledge -YIKES!!!!
> Certainly having at least an excellent installer and editing environment 
> (I
> point out a freeware HTML editor, "1st Page 2000" as comfortable ideal 
> to be
> aspired to) would be a nice start.
> 
> If you are concerned about Euphoria's future, you might want to take 
> heed to
> what Mr. Rob Craig has pointed out. A quick suvey of the work done in
> Euphoria shows lots of programs about programming Euphoria, with, 
> evidently,
> only two impressive DOS games to show for it all.
> (I mean no offense to the respective pogrammers, but DOS games are no 
> longer
> considered impressive by the general public, nor by professional
> programmers.)
> You may have argument to this, but that's exactly as it appears to the
> outsider.
> 
> I'll be honest and tell you that I took one look at the 'officially
> sponsored' editor and said "I'm not going to spend six months or a year 
> in
> this working environment just to be able to create an appropriate 
> working
> environment just so I can THEN begin work on an actual application - I'd
> rather learn C++ with all that time since it's a given that I'll be able 
> to
> accomplish what I wish with it."
> 
> I think this is very unfortunate, since a simpler and versatile 
> alternative
> to the stringent and difficult languages would certainly be welcome by 
> many,
> I would think.  Anything which teaches or shows about Euphoria is on the
<snip>

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