Re: tcp

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On 5 Aug 2001, at 14:32, Thomas Parslow (PatRat) wrote:

> > 
> > Hi .
> > I need a tcp/ip lib that can support up to 8 players . I`m almost finished
> > with my first
> > game (PS: Thanks for euAllegro Ray). Its a internet mutiplayer game , so
> > without a
> > tcp/ip lib , my game cant exist . 
> 
> > Well , gotta go .
> > Later
> > Ferdinand
> 
> Have a look at Hawke's EUServer, it should be in the archives
> somewhere...

Yeas, that one we tested last yr, got speeds up to 1.5megabytes/sec on
localhost. It
worked across the net too, till everyone lost interest. It's also inside the
mirc-eu code i
posted in archives, configured to talk localhost and lock out connections after
the first
authorized contact is achived, so you might want to see how it does that too, so
you
don't have the wrong people connecting.

Kat

> Thomas Parslow (PatRat) ICQ #:26359483
> Rat Software
> http://www.rat-software.com/
> Please leave quoted text in place when replying

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