RE: Exotica X polygon routine

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Thank you Mic :)

   Lewis, I'll take a gander for you tonite, and see just what's 
involved to make it work.

Chris

stabmaster_ at HOTMAIL.COM wrote:
> I've written a library with routines for drawing single-colored (i 
> assume 
> that's what you mean by "FILLED"), gouraud shaded, and texture-mapped 
> triangles on any linear surface in 8, 15, 16 and 24 bit modes. There 
> shouldn't be any problems using it together with exoticaX, unless there 
> are 
> some name-clashes that i'm not aware of. You can find it at:
> 
> http://www.cyd.liu.se/~micol972/site/fasttri.htm
> 
> 
> >I need a routine for drawing a FILLED polygon on a bitmap in Exotica(X)
> 
> 
>

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