RE: Eu Dummies - the book: Why and What?

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> > I guess I must be missing something also. What could you get out
> > of a Dummies type book that you don't get out of the Beginner's
> > Guide to Euphoria tutorial program? The program is excellent.
> > It starts at the beginning, walks you through the basics, even
> > holds your hand while you do some coding, IIRC.
> > What would you get out of a book that isn't already there?
> 
> Easy to leave open reference guide?
> A margin for notations?
> Highlighted text?
> More specific sample code?

Well, I guess you answered the question I asked, but not the question I 
wanted answered. The question in question, so to speak, was what can a 
Eu for Dummies book provide that will help you learn the language, that 
the ABGTE interactive tutorial can not?

Currently we have ABGTE, about 200+ extremely specific example programs 
- complete, not snippets, and an HTML reference manual that can easily 
be printed out, both for flat reference while coding and notes in the 
margin.

Now, if you want to argue the value of printed material over CPU-based 
material, I won't take the bait. IMO, there is value and need for both. 
It seems your answer is geared toward specifically those differences.

But if you were starting from Baseline Absolute Zero (BAZ) in learning a 
programming in Eu, what would you lack that the things we currently have 
do not already provide? Or at least provide less satisfactorily than a 
Eu Dummies type book?

I actually have a few ideas, but I want to hear from others before I 
post them.

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