Re: z-buffer routines & my page
- Posted by Talvitie <smtoa at SAUNALAHTI.FI> Oct 24, 1999
- 512 views
Jiri wrote: >If you are, like me, a Tapu's fan bored waiting for him to unveil >(de-shroud) his much touted 1 frame per second (233 MHz machine) 3-d >engine, you might like to wander over to my pages at > > homepages.paradise.net.nz/~jbabor/euphoria.html > >and fetch my z.zip.... I checked z and must say you've done a great job :)=20 You also have a very large amount of donwloads on your page... I'm = impressed! And now some words for my "fan club": Quess I've pissed off or atleast made a bit angry many of you by not = unveiling my source. Sorry, wasn't sure what do with it, but... I've used a lot of great stuff made by all you on the list and others. = Quess I never even had started to develop my engine any further from = those QB days if haven't found this great new language and U4 community. = So thanks for you all. And what comes to me...haven't give you anything = but some lousy answers to some questions. What a #&@% I've been! I played some new 3D games few days ago and I realized that my engine = has a REALLY long journey to catch 'em. And that propably never even = happens. My engine isn't really so great I thought. snif ;( ...but what = the heck! I wondered this and think that getting some positive = feedback(and critic too) from all you is all I need to continue my = work. So, thanks for all you doing a great job and for keeping the source = free. And Monty in Oregon, you're right. I've been a bit childish with = my engine. But that's going to change! In fact, I decided to share my source a few days ago, but three reasons = I haven't done that yet : 1. Haven't been around my monitor(except while checking mails and = playing a bit) for somewhat a week. 2. Everybody always talked about optimization hints and all that kind of = things while trying to turn my head. Well, I don't really need that yet. = I know exactly what I do to my engine for the next few weeks. After it's = in a certain point then the help would come in need. 3. It doesn't really help (correct if I'm wrong) anyone while it's this = much under construction. Who want's to use an engine in a game when it = gives less fps than man has fingers? And does it really help other = engine developers when even I have sometimes problems to understand what = I've coded before. Really should add some documentation to the engine to = make it more readable atleast for myself. When you code two or three = days per week you really can't remember everything! Anywayz... I'll add a few things to t3de and try to put some = documentation on how to use it and then you'll get the source. I'll do = it as soon as I can and let you know when t3de source is downloadable. Critic...it's really needed sometimes, you know! --Talvitie