Re: Read_bitmap and Display_picture shows up crazy!

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David wrote:
> 
> 
> I'm having trouble getting read_bitmap and display_picture to work. 
> Here's my code:
> 
> 
> include graphics.e
> include image.e
> 
> object ii
> ii = graphics_mode(261)
> pixel(RED, {40,30})
> object carbuncle
> carbuncle = read_bitmap("C:\\Euphoria\\Pics\\blat.bmp")
> display_image({100,100},{{7,6,2,46,5,5,5,5,5},
>                          {4,3,23,45,45,45}})
> all_palette(carbuncle[1]/4)         
> display_image({200,600},carbuncle[2])                       
> object c
> c = wait_key()
> 
> 
> The bitmap shows up, but it's all jumbled up and in the wrong position. This
> happens with different bitmaps I try, and they are all supposed to be in the
> right format.

David:

Take a look at the use_vesa() command.
Some video cards require you to use the following at the top of your
program so that it will force vesa mode 261 to work properly.

include machine.e
use_vesa(1)


Bernie

My files in archive:
WMOTOR, XMOTOR, W32ENGIN, MIXEDLIB, EU_ENGIN, WIN32ERU, WIN32API 

Can be downloaded here:
http://www.rapideuphoria.com/cgi-bin/asearch.exu?dos=on&win=on&lnx=on&gen=on&keywords=bernie+ryan

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