Re: 3d texture mapping.

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> Hmmm... if you're going to be continuing at this rate, I think I can now
> turn my attention to other things besides 3D graphics. blink
> Keep up the good work!

> Rod Jackson


Don't forget that polygon texture mapping is only a small part of 3d
graphics. You also need 3d object manipulation, level drawing, which
requires more than just triangle drawing, and quite a lot of other stuff.
What I've made is only a start. But atleast it's something we can easily
make 3d objects out of triangles. And I'm glad I got it working, that's
about the 5th atempt at drawing polygons I've made.

I've got some idea how to change that code so it will be perspective
correct, but that's not on my "to do" list at the moment.

I'm currently working on quite a big game project which takes up most of my
time, and even if i start working on a 3d engine full time it'd still take a
very long time to finish it. it probably wouldn't take too long to build a
program that can display an animated polygon model tho.

-Mark

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