Re: 3d texture mapping.
- Posted by Liquid-Nitrogen Software <nitrogen_069 at HOTMAIL.COM> Apr 22, 1999
- 436 views
> Hmmm... if you're going to be continuing at this rate, I think I can now > turn my attention to other things besides 3D graphics. > Keep up the good work! > Rod Jackson Don't forget that polygon texture mapping is only a small part of 3d graphics. You also need 3d object manipulation, level drawing, which requires more than just triangle drawing, and quite a lot of other stuff. What I've made is only a start. But atleast it's something we can easily make 3d objects out of triangles. And I'm glad I got it working, that's about the 5th atempt at drawing polygons I've made. I've got some idea how to change that code so it will be perspective correct, but that's not on my "to do" list at the moment. I'm currently working on quite a big game project which takes up most of my time, and even if i start working on a 3d engine full time it'd still take a very long time to finish it. it probably wouldn't take too long to build a program that can display an animated polygon model tho. -Mark