3D Texture Mapping

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Hi there !

I'm playing with 3D stuff in Eu, and I want to do texture mapping.
Does anyone know how to do that ? I read a lot of docs on the Net, But all
exemples are in C (and I'm not a C guru...). I know that there are a lot of
way to do Texture Mapping, apparently Affine Texture mapping is very good.
my true problem is that I don't know how to do the scanlines to fill a
Triangle with a texture (or just with a single color).

Thanx in advance ! (and sorry for my bad english...)

Gwena=EBl

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