Re: graphical engines
- Posted by Adam Weeden <theskaman at MINDSPRING.COM> Apr 22, 1999
- 465 views
Not to toot one game's horn, but I really enjoy Rainbow Six. Its got a game depth thats VERY good. It has strategy, a storyline, and even some first person shooting. Probably one of the best games I've ever played. Best part, U only need a p166. p133 if u have a 3d card. Highly recommended. I know this isnt Eu related, but it is an example of a game where it isnt all eye-candy (although the graphis are IMPECCABLE). Adam Weeden ----- Original Message ----- From: Pickl Juic <pickljuic at HOTMAIL.COM> To: <EUPHORIA at LISTSERV.MUOHIO.EDU> Sent: Thursday, April 22, 1999 4:31 AM Subject: Re: graphical engines > >Well, I wonder what percentage of the market the "older" PC systems > (like > >yours) make, because almost every game coming out these days > requires a 3-D > >card and PII. I'll admit that maybe I'm not really in tune with the > PC games > >market, but it seems as though game companies are saying, keep up or > keep > >out. > > Well, that is EXACTLY what they are saying. You never see anymore > games with great gameplay. They are all after the looks, and while > that does infact improve the experience of the game, it does > virtually nothing for the gameplay. I was very dissapointed with Quake > (2) when I finally got to play it, because it sucked (IMO). Dont get > me wrong, it is an ok game, but the framerate is way too low, on a > 200mhz pentium system i need to reduce the screensize to a tiny > square to get a decent framerate from it. And while thats not too bad > for most of todays games, i was very surprised that it is so > demanding for the time that it came from (quite an old game) > > ...I actually get very angry at the game companies, because while > they should be using their imagination on a game, they are just > saying "Hey, lets just add a bunch of pretty lighting and rake in the > dough from all of the un-demanding gamers out there" ...I could make > a game off of the top of my head that could put Unreal, Quake1/2/3, > and Halflife to shame. Infact, I could come up with any game from any > genre that could put any game to shame, all that I would need is to > know what genre, and then an example of one of the best games in that > genre,(to get my imagination in gear) and I can take it to the next > level and then some. Its not that difficult to do, you just think and > use your imagination; Quake2 was a big dissapointment in that they > didnt do much anything new, and they wasted the precous resources on > lame things like the gun and how it moves from your character holding > it, that was a ridiculous feature that was totally unneeded. I also > noticed how it rendered light surrounding a travelling rocket, which > is unneeded as well (it looks somewhat nice, but is pretty much a > 100% eye-candy feature) > > Sorry, i am rambling now. But back to the point... > > > Gaming companies DO push the envelope, even to the very top > computers. And while for alot of people it is a large demand for our > slow computers, it doesnt matter because it will keep going that way. > The gaming industry dpends on the fast PC users for the sales, and > they have to, otherwise they will get pumbled by the ones who make > the next-generation of eye-candy. The fast PC users are accustomed to > eye-candy, and if they see a game that doesnt look appealing enough, > they will just look the other way. > > > Well, thats my opinion. And while I dont mind the high demands, I > just really wish they would work more on the game play as well, > because 75% of the games out there arent even worth the system > demands. > > > > > Later all, > > PicklJuic > > _______________________________________________________________ > Get Free Email and Do More On The Web. Visit http://www.msn.com