Re: How to play more wav files

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On 10 Dec 2001, at 17:05, vkusnirak at usske.sk wrote:

> 
> Hello,
> 
> I was made simple program, that play 50    *.wav files. But I can play only 40
> files. When I'm playing 41 .. 50, there is only some "creak sound"... correct
> is
> only first 40. can somebody help me ?

There is a limit to how many files you can have open at one time, are you 
closing the *.wav files after you load them, before you play them?

Kat

> Sorry for my poor English...
> I'm begginer in Euphoria...
> 
> Also I was trying to use function LoadSound Effects() always before playing a
> wav, but after 40th it was play again "creak sound"   :(
> 
> -- steps:
> -- 1) load all sounds in buffers,  use LoadSoundEffects().
> -- 2) Open volumes (master, voice) set speaker on with SpeakerOn()
> -- 3) when you need a sound effect call PlaySoundEffect() (see below)
> -- **** NOTE: it plays only 8 bits wave files.
> 
> -- NOTE: don't forget to set WAV_DIR to your own wave directory
> 
> without warning
> include file.e
> include delay.e
> include doswrap.e
> include soundfx.e
> 
> DmaChannel = DMA8 -- only play 8 bit sound.
> 
> integer counter
> counter = 1
> -- 1) Load sound effect in DMA buffers
> 
> sequence SoundEffects -- contain parameter for each sound effect.
> -- needed parameters: {buffer,Size,TimeConstant, channels}
> 
> constant -- list of wave files to load in buffers.
>  SoundFiles = {"1.wav","2.wav","3.wav","4.wav","5.wav","6.wav",
>        "7.wav","8.wav","9.wav","10.wav","11.wav","12.wav",
>        "13.wav","14.wav","15.wav","16.wav","17.wav","18.wav",
>        "19.wav","20.wav","21.wav","22.wav","23.wav","24.wav",
>        "25.wav","26.wav","27.wav","28.wav","29.wav","30.wav",
>        "31.wav","32.wav","33.wav","34.wav","35.wav","36.wav",  
>                        "37.wav","38.wav","39.wav","40.wav","41.wav","42.wav",
>        "43.wav","44.wav","45.wav","46.wav","47.wav","48.wav",
>         "49.wav","50.wav"}
> 
>  SoundEffects = LoadSoundEffects(SoundFiles)
> 
> 
> integer key
>   key = 0
> -- 2) open volume
>   SetVolume(MASTER_VOLUME,VOL_MAX)
>   SetVolume(VOICE_VOLUME,2)
>   while key != 27 do
> 
>     key = get_key() 
>     poke(#41A,peek({#41C,2})) -- clean keyboard buffer
> 
>  PlaySoundEffect(SoundEffects[counter])
>  counter = counter + 1
>  if counter = 50 then
>   counter = 1
>  end if 
>      delay(2.0)
> 
>   end while
> 
> 
> 
> 
>

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