Re: Eu improvements (Part 1)

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Chris Bensler wrote:
> 
> Before we get carried away, please consider the ramifications of these
> proposals.
> 
> I'd like to see something like structured sequences in Eu. I would also like
> to see some simple form of OOP (I haven't checked out Matt's OOEU, but it
> appears
> to be too complex/advanced for what I would like to see in Eu), but would it
> be a good idea to implement both? OO objects are just an advanced form of
> structured
> arrays (sequences) and can be used to implement a simple structure if you
> want.
> You cannot use a simple structure to implement a 'this' keyword or class
> hierarchy.

I'm curious as to what appears to be more complex than what you wanted.

Matt

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