Re: A crash course in game design and production

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Seems like a piece didn't get through...
What that gibberish is at the end, it says that if
people would like me to continue, the next chapter
will focus on the game programming language we will
create ourselves, consisting of a single C include
file wich redifnies portions of the C language making
things easier for us...

Mike The Spike

--- Mike The Spike <mtsreborn at yahoo.com> wrote:
> > 
>
>
> > 
> Heheheh...
> A course in Game Design?
> NP...
> A course in Pac Man design?
> Hahahah, don't make me laugh... :P
> 
> Look, all this commotion for a course on making
> games...
> Know what?
> Here's your course, on how to make a *real* game...
> 
> 
> First and foremost, this...
> If you want to start creating games, in this day and
> age, by yourself, I suggest you forget about it...
> As it takes 4 to 8 years, I have being coding one
> for
> 4 years and hired many people to do art, levels, and
> 3D models...
> If you are alone, however, and do want to make a
> game,
> I suggest you take a look at Gameboy development...
> And this is what this course is about, coding an RPG
> game such as Pokemon for the Gameboy...
> 
> You don't need to know ASM, C, or anything else, we
> will make up our own language as we go along, to
> simplify this course...
> Its a Euphoria clone, and yes, YOU will make it...
> 
> *Got the tools, got the talent*
> -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
> 
> Wanna do Gameboy coding?
> Raely fast and easy?
> Get GBDK, the only C compiler for Gameboy and
> Gameboy
> Color...
> That's right, now you can code your own GB games in
> C!
> First, get GBDK here;
> http://gbdk.sourceforge.net/
> 
> BUT!
> Make sure to get a 2-1-x version, such as 2-1-0 or
> 2-1-5, those were the best, most stable editions,
> and
> we will use one of those, you pick...
> 
> The original coder was a pall of mine, Pascal
> Felber...
> 
> Download and install this, and then also download
> the
> IDE we will use, called GBDEV Studio, the best you
> can
> use, I use it all the time and I'm a professional GB
> coder, having a contract for 2 commercial titles in
> 2001.
> Get it here;
> http://www.geocities.com/eureka/9827/
> 
> So, to sum it up,
> - Download and install GBDK
> - Download and install GBDEV Studio
> 
> 
> very own game programming language we will use...
> We will create a single C include file wich
> redefines
> portions of the C language, giving it our own look
> and
> feel, and making things easier for a non-C coder...
> 
> 
> Till next time,
> 
> See Yall!
> 
> 
> 
> Mike The Spike
> 
> > 
> 
>
> 


>

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