Re: anybody interested in doing some "real" games in Euphoria?
- Posted by mwfch at MWEB.CO.ZA Mar 23, 2001
- 436 views
Lets burn the tires and lite the fires ! When do we start ? And give me a little bit info if you already have a game on your mind we are going to make . I`m in the mood for some ching-chang`s($$) If its 3D , i am all in for modeling . If this baby burns , we can continue with more games .... Look here , we got a hole bunch of ppl on this list so we can make more than a small game , we can go wild . With MTS`s DDraw thing on the coming (wich he will finish ....) we can use that . If Kat`s AI thing works nice , we can use her tecnolegy for mart AI . Read ya later ! Ferdinand Greyling(DukeFungus) ----- Original Message ----- From: Michael Packard <pastor at berighteous.com> To: EUforum <EUforum at topica.com> Sent: Thursday, March 22, 2001 9:49 PM Subject: anybody interested in doing some "real" games in Euphoria? > > > Hi Euphorians! > Anyone interested in doing serious game production in Euphoria? I'm leaning > towards getting back into doing the most amazing things anyone's ever seen > in Euphoria, and doing something amazing, big, and fun. It would be fun to > do a quality commerical game. Anybody wanna help? > > Oh yeah, check out the New user contributions on the Euphoria site, Robert > just put up the complete, registered versions of OidZone, StarThief, > Starkiller, and Invaders, as well as the demo version of StarRanger (Nobody > ever registered it, so I never got around to doing the full version...) and > also the full source code and all game resources for OidZone, including all > the artwork in BMP files, and the source for the program that creates the > big .dat files the game uses. I used the Arcade Game Engine I developed for > OidZone in all the rest of my games. If anyone is interested in buying the > book I wrote explaining the source code and game engine, you can still get > it from me for $20. > > Something fun is right around the corner! > > Michael Packard > pastor at BeRighteous.com > > >