RE: poke4 won't accept my 32bit values
- Posted by Chris Bensler <bensler at mailops.com> Mar 20, 2001
- 490 views
Hi Derek, Tried and Failed... That's what the Test variable was about... On the note of the Failing Demo.. I forgot to mention an important factor... The demo Does fail and complete execution, but the console window stays behind the DX window, thus yhou can't see it, just press ENTER and it will complete and report to EX.ERR Derek Parnell wrote: > How about chnaging the code like this ... > > FROM: > > poke4(pvCube+16, {#FFFFFFFF,0}) > > TO: > atom spareatom > . . . > spareatom = #FFFFFFFF > poke4(pvCube+16, {spareatopm, 0}) > just as an experiment. > ------ > Derek Parnell > Melbourne, Australia > "To finish a job quickly, go slower." > > >