Thanx for the warm welcome...
- Posted by Vojtech Jakes <slayer at BBS.INFIMA.CZ> Sep 13, 1996
- 2027 views
EU>---------------------- Information from the mail header -------------------- EU>Sender: Euphoria Programming for MS-DOS <EUPHORIA at MIAMIU.ACS.MUOHIO.ED EU>Poster: Michael Packard <lgp at EXO.COM> EU>Subject: Thanx for the warm welcome... EU>---------------------------------------------------------------------------- EU>I've received a lot of mail since I've joined. I'm glad to see that EU>there are others here interested in Euphoria. I'm very excited about the EU>language. The ease of programming complicated things is very cool. EU>I've received a bunch of inquiries about graphics programming in EU>euphoria, specifically about moving sprites and backgrounds. A number of EU>people mentioned that they wanted to write a game, but didn't know how to EU>do the graphics, logic, etc. While I'm far from an expert on the EU>language yet, I have spent the last 15 years designing computer games. I EU>thought I'd ask the group: EU>would you be interested in a top down crash course in game design and EU>production? We could do a series of weekly(?) installments where we go EU>from game design 101 to a finished, playable work. I'm thinking maybe EU>starting with the basic design issues and algorithms, then opening it up to EU>the group to discuss how best to do the code. I think it would make for a EU>flurry of ideas going back and forth and everyone could contribute what EU>they know or discover, and everybody will get something out of it. EU>What do you think? EU>Michael Packard EU>Lord Generic Productions EU>lgp at exo.com http://exo.com/~lgp EU>BTW I have an example exe of the sprites and scrolling background on ws? EU>http://exo.com/~lgp/slalom2.zip