demo notes etc.
- Posted by Michael Packard <lgp at EXO.COM> Sep 12, 1996
- 1977 views
> >BTW I have an example exe of the sprites and scrolling background on > >http://exo.com/~lgp/slalom2.zip > > I downloaded your example program, liked what I saw. I have an old 16 > color video card installed in a 4 meg 486dx-2 66mhz machine. > The graphics always runs jerky, will this run faster with a, say, 1 > meg video card? Accellerated maybe? I have seen a lot of these around, > and just am getting ready to spend the 30 dollars to finally get REAL 256 > colors (this one does it, but apparently by dithering or something like that) > I am definately in on the game 101 idea, I'll send that file as > soon as I figure out what I am doing with it. You don't have 320x200 vga? oogie oogie. I need to change my error message then, the current one says "No 320x200x256 mode? you suck!" I figured NOBODY would EVER see that one. silly me. That one works pretty good on my dx2-66. I have a better one with lots (6) falling asteroids and the scrolling background. If I'm nice I may even leave it in .ex format so you can see my source. I didn't do it to the other one because the code was speghetti and I didn't want anyone to laugh at me. =) Now its a bunch of procedurized speghetti. I should have a real page tomorrow. If and when we do the game design thing, it will be archived and documented graphically there, and documented in text here. Michael