demo notes etc.
> >BTW I have an example exe of the sprites and scrolling background on
> >http://exo.com/~lgp/slalom2.zip
>
> I downloaded your example program, liked what I saw. I have an old 16
> color video card installed in a 4 meg 486dx-2 66mhz machine.
> The graphics always runs jerky, will this run faster with a, say, 1
> meg video card? Accellerated maybe? I have seen a lot of these around,
> and just am getting ready to spend the 30 dollars to finally get REAL 256
> colors (this one does it, but apparently by dithering or something like that)
> I am definately in on the game 101 idea, I'll send that file as
> soon as I figure out what I am doing with it.
You don't have 320x200 vga? oogie oogie. I need to change my error message
then, the current one says "No 320x200x256 mode? you suck!" I figured
NOBODY would EVER see that one. silly me.
That one works pretty good on my dx2-66. I have a better one with lots
(6) falling asteroids and the scrolling background. If I'm nice I may
even leave it in .ex format so you can see my source. I didn't do it to
the other one because the code was speghetti and I didn't want anyone to
laugh at me. =) Now its a bunch of procedurized speghetti.
I should have a real page tomorrow. If and when we do the game design
thing, it will be archived and documented graphically there, and
documented in text here.
Michael
|
Not Categorized, Please Help
|
|