Re: 3D Graphics
- Posted by Lewis Townsend <keroltarr at HOTMAIL.COM> Sep 27, 1999
- 472 views
Hello Bernie, >Lewis > > Why couldn't you just build the sprite as your user selects it. >Different hair styles, faces, body sizes, hats and etc would be pieced >together from the various parts and place in that user's game sprite Yes, in escence, this is what I'm talking about. I won't be concern with small things such as hair color and facial features but body-size and hats (helmets), I will. > It seems that this would limit the number of sprites and give you lots >of variations of characters. > >Bernie It would except for the fact that a character can change clothes (armor) and weapons at any time in the game. What's more, there is 8 directions a character can move and attack in. 3 walking positions, 3 attacking positions, 3 armor types, and 7 weapon types. I also factor in if a character is wearing a helmet or bearing a shield. If I only show the weapon when the character is attacking I can limit the sprite-set to 2304 sprites per character but no less. I can provide you with the function I use to calculate all this with if you want. I hope I've explained it better this time, Lewis Towsnend ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com